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<channel>
	<title>clearUI</title>
	<link>http://www.clearui.com</link>
	<description>Bridging analogue and digital dimensions</description>
	<pubDate>Tue, 17 Jul 2007 15:44:04 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.2</generator>
	<language>en</language>
			<item>
		<title>Pixel Icons</title>
		<link>http://www.clearui.com/uis/24</link>
		<comments>http://www.clearui.com/uis/24#comments</comments>
		<pubDate>Tue, 17 Jul 2007 15:44:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>UIs</category>
		<guid isPermaLink="false">http://www.clearui.com/uis/24</guid>
		<description><![CDATA[The Icon Engine by Ted Patrick is a great concept which I think can be used and extended in many different ways. This approach could be described as a &#8220;meta rendering engine&#8221;. I can see similar techniques exploited in Flash Lite projects or for instance in a UI prototype I am currently working on.

e.g. &#8220;;0&#215;0,0xFFFFFF;1]]></description>
			<content:encoded><![CDATA[<p>The <a title="Icon Engine" href="http://www.clearui.com/www.hamoid.com/ico/">Icon Engine</a> by <a target="_blank" title="http://www.onflex.org/ted/2004/01/pixel-icons-in-flash-icon-file-format.php" href="http://www.clearui.com/Ted%20Patrick">Ted Patrick</a> is a great concept which I think can be used and extended in many different ways. This approach could be described as a &#8220;meta rendering engine&#8221;. I can see similar techniques exploited in Flash Lite projects or for instance in a UI prototype I am currently working on.</p>
<p><img title="sketch" alt="sketch" src="http://farm2.static.flickr.com/1058/837541077_abf7294ed0_o.jpg" /></p>
<p>e.g. &#8220;;0&#215;0,0xFFFFFF;1<1:2<1|2|1<1|2:2|1<1|2:3|1<1|2:4|1<1|2:5|1<<br />
1|2:6|1<1|2:7|1<1|2:8|1<1|2:9|1<1|2:6|1:5<1|2:3|1|2:2|1<<br />
1|2:2|1:2|2:2|1<1|2|1|0:2|1|2:2|1<1|1|0:3|1|2:2|1<1|0:5|1|2:2|1<<br />
0:6|1|2:2|1<0:7|1|2:2|1<0:7|1|2:2|1<0:8|1:2&#8243;
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/uis/24/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Symbian signing</title>
		<link>http://www.clearui.com/mobile/23</link>
		<comments>http://www.clearui.com/mobile/23#comments</comments>
		<pubDate>Mon, 26 Mar 2007 09:15:11 +0000</pubDate>
		<dc:creator>cz</dc:creator>
		
	<category>mobile</category>
		<guid isPermaLink="false">http://www.clearui.com/uncategorized/23</guid>
		<description><![CDATA[Planning to get my first app Symbian signed, from symbiansigned.com I read the costs of signing symbian applications are:(1st submission)
Capgemini		560 €
Mphasis			185 €
NSTL			250 €
Which one should I choose?

]]></description>
			<content:encoded><![CDATA[<p>Planning to get my first app Symbian signed, from symbiansigned.com I read the costs of signing symbian applications are:(1st submission)</p>
<p>Capgemini		560 €<br />
Mphasis			185 €<br />
NSTL			250 €</p>
<p>Which one should I choose?
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/mobile/23/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Where have all the keys gone!</title>
		<link>http://www.clearui.com/digital/21</link>
		<comments>http://www.clearui.com/digital/21#comments</comments>
		<pubDate>Fri, 19 Jan 2007 17:29:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>Digital</category>
	<category>mobile</category>
	<category>UIs</category>
		<guid isPermaLink="false">http://www.clearui.com/digital/21</guid>
		<description><![CDATA[
Are the keypads becoming really digital as opposed to physical (made of atoms)? May be yes! &#8230;looking at devices like the Nintendo DS Lite, FOMA D800iDS, and event the future Apple phone.
I can see the advantages of hardware keypad in terms of tactile interaction (at response and input level), mastering phones&#8217; functions while walking etc&#8230;
At [...]]]></description>
			<content:encoded><![CDATA[<p><img align="bottom" alt="FOMA D800iDS" title="FOMA D800iDS" src="http://farm1.static.flickr.com/141/362583327_85a13ac116_m.jpg" /><img align="bottom" alt="Keypad" title="Keypad" src="http://farm1.static.flickr.com/139/362583326_f877f87a41_o.jpg" /><br />
Are the keypads becoming really digital as opposed to physical (made of atoms)? May be yes! &#8230;looking at devices like the Nintendo DS Lite, <a title="FOMA D800iDS" target="_blank" href="http://www.nttdocomo.co.jp/product/concept_model/d800ids/index.html">FOMA D800iDS</a>, and event the future Apple phone.<br />
I can see the advantages of hardware keypad in terms of tactile interaction (at response and input level), mastering phones&#8217; functions while walking etc&#8230;<br />
At the same time a &#8220;digital&#8221; keypad is a blank canvas for any GUI designer.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/digital/21/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Flash Lite - Brain speech recognition UI</title>
		<link>http://www.clearui.com/uncategorized/20</link>
		<comments>http://www.clearui.com/uncategorized/20#comments</comments>
		<pubDate>Sun, 19 Nov 2006 19:43:17 +0000</pubDate>
		<dc:creator>cz</dc:creator>
		
	<category>Uncategorized</category>
	<category>Digital</category>
	<category>mobile</category>
	<category>UIs</category>
		<guid isPermaLink="false">http://www.clearui.com/uncategorized/20</guid>
		<description><![CDATA[Here my latest experiment:
1. Load the SWF file on your mobile
2. Run the file in the player and wait for loading
3. Hold the handset firmly closing your fist as much as possible
4. Tell your brain to shake your hand vigorously  for 5-6 secs
5. Open your fist and watch promptly the screen (if nothing happens [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" alt="brain speech UI for mobiles" title="brain speech UI for mobiles" src="http://static.flickr.com/112/301141774_69d9ddc34a_t.jpg" />Here my latest experiment:</p>
<p>1. Load the <a target="_blank" title="SWF file" href="http://www.clearui.com/d/brainspeech.swf">SWF file</a> on your mobile<br />
2. Run the file in the player and wait for loading<br />
3. Hold the handset firmly closing your fist as much as possible<br />
4. Tell your brain to shake your hand vigorously  for 5-6 secs<br />
5. Open your fist and watch promptly the screen (if nothing happens repeat from point 3 putting some more effort)</p>
<p>- This is our Flash Lite brain speech recognition UI and worked 9 times out of 10 during test.</p>
<p>Disclaimer: We are not responsible for any damage to your mobile phone nor injuries to people you may hit if your phone happens to slip off your hands.</p>
<p><a title="Download" target="_blank" href="http://www.clearui.com/d/brainspeech.swf">Download</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/uncategorized/20/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Brain Speech Recognition as a mobile interface</title>
		<link>http://www.clearui.com/news/19</link>
		<comments>http://www.clearui.com/news/19#comments</comments>
		<pubDate>Thu, 16 Nov 2006 01:02:59 +0000</pubDate>
		<dc:creator>cz</dc:creator>
		
	<category>News</category>
	<category>Digital</category>
	<category>mobile</category>
		<guid isPermaLink="false">http://www.clearui.com/news/19</guid>
		<description><![CDATA[
G.tec has developed a biosensitive device capable to capture the mental activity and translate this into signals/commands to computers and pocket PCs.
Brain-Computer Interface research is starting to show off some practical applications.

]]></description>
			<content:encoded><![CDATA[<p><img title="brain speech" alt="brain speech" src="http://static.flickr.com/108/298407217_85ed925e6d_o.gif" /></p>
<p><a target="_blank" title="G.tec" href="http://www.gtec.at/products/g.MOBIlab/gMOBIlab_PocketBCI.htm">G.tec</a> has developed a biosensitive device capable to capture the mental activity and translate this into signals/commands to computers and pocket PCs.<br />
Brain-Computer Interface research is starting to show off some practical applications.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/news/19/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Flash Lite 1.1 game - Asteroidz</title>
		<link>http://www.clearui.com/mobile/17</link>
		<comments>http://www.clearui.com/mobile/17#comments</comments>
		<pubDate>Mon, 13 Nov 2006 14:54:21 +0000</pubDate>
		<dc:creator>cz</dc:creator>
		
	<category>mobile</category>
	<category>games</category>
		<guid isPermaLink="false">http://www.clearui.com/mobile/17</guid>
		<description><![CDATA[
Asteroidz is a Flash Lite remake of the famous Asteroids arcade game.
All in a 36Kb SWF, uses 360 degrees collision detection. In theory this game should run also on Series 40 devices, however has been tested only on S60 phones. Download the beta release here.

]]></description>
			<content:encoded><![CDATA[<p><img title="Asteroids screenshot" alt="Asteroids screenshot" src="http://static.flickr.com/113/296367739_6ca881c7eb_o.gif" /></p>
<p>Asteroidz is a Flash Lite remake of the famous Asteroids arcade game.<br />
All in a 36Kb SWF, uses 360 degrees collision detection. In theory this game should run also on Series 40 devices, however has been tested only on S60 phones. Download the beta release <a target="_blank" title="hete" href="http://www.clearui.com/d/asteroidz.swf">here</a>.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/mobile/17/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Flash Lite on Sharp WS007SH</title>
		<link>http://www.clearui.com/news/16</link>
		<comments>http://www.clearui.com/news/16#comments</comments>
		<pubDate>Fri, 03 Nov 2006 17:04:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>mobile</category>
		<guid isPermaLink="false">http://www.clearui.com/uncategorized/16</guid>
		<description><![CDATA[
Judging from this video and from the Willcom&#8217;s product lineup page the Sharp WS007SH has got Flash Lite. This is a Windows Mobile handset with a screen resolution of 640×480.

]]></description>
			<content:encoded><![CDATA[<p><img title="Sharp ws007sh" alt="Sharp ws007sh" src="http://static.flickr.com/107/287807852_a45c8133b7.jpg?v=0" /><br />
Judging from this <a title="video" target="_blank" href="http://www.youtube.com/watch?v=zWES11FAH8o">video</a> and from the <a title="Willcom produts lineup" href="http://www.willcom-inc.com/en/lineup/voice/index.html">Willcom&#8217;s product lineup</a> page the Sharp WS007SH has got Flash Lite. This is a Windows Mobile handset with a screen resolution of 640×480.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/news/16/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Mime Speech Recognition as a mobile interface</title>
		<link>http://www.clearui.com/news/15</link>
		<comments>http://www.clearui.com/news/15#comments</comments>
		<pubDate>Thu, 19 Oct 2006 22:53:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>Digital</category>
		<guid isPermaLink="false">http://www.clearui.com/news/15</guid>
		<description><![CDATA[NTT DoCoMo R&#038;D center is researching mime-speech recognition. This technology detects the speaker&#8217;s mouth-muscle movements and can interpret them into words even if the speaker has not uttered a sound. This technology will enable people to communicate in public spaces such as libraries and train carriages without annoying others around them.
This is very digital.

]]></description>
			<content:encoded><![CDATA[<p>NTT DoCoMo R&#038;D center is researching <a title="mime-speech recognition" target="_blank" href="http://www.nttdocomo.com/technologies/future/mime/index.html">mime-speech recognition</a>. This technology detects the speaker&#8217;s mouth-muscle movements and can interpret them into words even if the speaker has not uttered a sound. This technology will enable people to communicate in public spaces such as libraries and train carriages without annoying others around them.</p>
<p>This is very digital.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/news/15/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Flash Lite Screensavers for S60 handsets</title>
		<link>http://www.clearui.com/news/14</link>
		<comments>http://www.clearui.com/news/14#comments</comments>
		<pubDate>Mon, 14 Aug 2006 22:48:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://www.clearui.com/news/14</guid>
		<description><![CDATA[With MyFlashScreenSaver you can now play your Flash Lite animations as screensaver for your mobile phone.
Find out more about MyFlashScrensaver under the Pages section here on the right hand side.

]]></description>
			<content:encoded><![CDATA[<p>With MyFlashScreenSaver you can now play your Flash Lite animations as screensaver for your mobile phone.<br />
Find out more about <a title="MyFlashScrensaver" href="http://www.clearui.com/?page_id=11">MyFlashScrensaver</a> under the Pages section here on the right hand side.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/news/14/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Theme sketching template</title>
		<link>http://www.clearui.com/news/5</link>
		<comments>http://www.clearui.com/news/5#comments</comments>
		<pubDate>Sun, 18 Jun 2006 23:30:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
	<category>News</category>
	<category>UIs</category>
		<guid isPermaLink="false">http://www.clearui.com/news/5</guid>
		<description><![CDATA[For an even faster way to start sketching S60 Themes, here is a .FLA Flash compatible template for you to use. s60_Theme_Sketching_Template01.fla or s60_Theme_Sketching_Template02.fla.
Recently Nokia provide us with a quick way to start sketching themes with the .PSD template.
But since I prefer to work faster with Flash I have decided to convert the .PSD file [...]]]></description>
			<content:encoded><![CDATA[<p>For an even faster way to start sketching S60 Themes, here is a .FLA Flash compatible template for you to use. <a title="s60_Theme_Sketching_Template01.fla" href="http://www.clearUI.com/downloads/s60_Theme_Sketching_Template01.fla.zip">s60_Theme_Sketching_Template01.fla</a> or <a title="s60_Theme_Sketching_Template02.fla" href="/downloads/s60_Theme_Sketching_Template02.fla.zip">s60_Theme_Sketching_Template02.fla</a>.</p>
<p>Recently Nokia provide us with a quick way to start sketching themes with the <a title=".PSD template" target="_blank" href="http://www.forum.nokia.com/info/sw.nokia.com/id/c1bdd232-f9f9-4982-9087-2cdffc621895/S60_Themes_Sketching_Template_v1_0.zip.html">.PSD template</a>.<br />
But since I prefer to work faster with Flash I have decided to convert the .PSD file to a .FLA. Hope you can make good use of it.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.clearui.com/news/5/feed/</wfw:commentRSS>
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