Archive for November, 2006

Flash Lite - Brain speech recognition UI

Sunday, November 19th, 2006

brain speech UI for mobilesHere my latest experiment:

1. Load the SWF file on your mobile
2. Run the file in the player and wait for loading
3. Hold the handset firmly closing your fist as much as possible
4. Tell your brain to shake your hand vigorously for 5-6 secs
5. Open your fist and watch promptly the screen (if nothing happens repeat from point 3 putting some more effort)

- This is our Flash Lite brain speech recognition UI and worked 9 times out of 10 during test.

Disclaimer: We are not responsible for any damage to your mobile phone nor injuries to people you may hit if your phone happens to slip off your hands.

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Brain Speech Recognition as a mobile interface

Thursday, November 16th, 2006

brain speech

G.tec has developed a biosensitive device capable to capture the mental activity and translate this into signals/commands to computers and pocket PCs.
Brain-Computer Interface research is starting to show off some practical applications.

Flash Lite 1.1 game - Asteroidz

Monday, November 13th, 2006

Asteroids screenshot

Asteroidz is a Flash Lite remake of the famous Asteroids arcade game.
All in a 36Kb SWF, uses 360 degrees collision detection. In theory this game should run also on Series 40 devices, however has been tested only on S60 phones. Download the beta release here.

Flash Lite on Sharp WS007SH

Friday, November 3rd, 2006

Sharp ws007sh
Judging from this video and from the Willcom’s product lineup page the Sharp WS007SH has got Flash Lite. This is a Windows Mobile handset with a screen resolution of 640×480.